Tuesday, October 28, 2008
100 Percent Reserves?
Monday, October 27, 2008
10/27/08 8:45 AM
Argentina's Property Grab - WSJ.com
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REVIEW & OUTLOOK OCTOBER 23, 2008
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Argentina's Property Grab
A cautionary tale for anyone who owns a retirement account.
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Argentine President Cristina Kirchner announced this week that her government
intends to nationalize the country's private pension system. If Congress
approves this property grab, $30 billion in individually held retirement accounts
-- think 401(k)s -- managed by private pension funds will become government
property.
That the state could seize retirement savings no doubt seems outrageous to
Americans. But it is a predictable development in a country where government
intervention in the financial system is the norm. With Washington now
expanding its role as guarantor in American banking, that's something to think
about.
Mrs. Kirchner won't have trouble making the case for expropriation to Congress,
which is controlled by her fellow Peronists. When the Argentine government ran
out of money in 2001, it blamed the market and increased its own role in the
economy. Since then it has imposed price controls, defaulted on its debt, seized
dollar bank accounts, devalued the currency, nationalized businesses and tried
to set confiscatory tax rates with the aim of making society more "fair." Mrs.
Kirchner and her predecessor (and husband) Nestór Kirchner have also
preserved the Peronist tradition of big spending.
All of this has been deemed acceptable because of the "crisis." But it has come at
a cost: Among emerging market investors Argentina is now considered one of
the worst places on the planet to put your money. Now that commodity prices
are cooling and the global economy is slowing, Mrs. Kirchner is facing a $10
billion shortfall in what is due on government debt by the end of 2009. Where
else to turn but to the resources of the private sector? Argentina, if little else,
serves as a cautionary tale on how to ruin an economy.
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Friday, October 24, 2008
Pay for Performance
IMAGINE IF NBA BASKETBALL PLAYERS WERE PAID LIKE HIGH PERFORMING EXECUTIVES…. PAY FOR PERFORMANCE!!
NBA teams are making the final push for the playoffs in hopes of playing for the championship. Many of these teams have made enormous financial sacrifice by relying on a few select players to lead them to glory, and paying them millions of dollars in guaranteed pay.
Are these so called “warriors of the courts” worth the outrageously absurd amounts they are paid?
Frank Glassner, a nationally recognized authority on executive pay and CEO of Compensation Design Group (CDG), decided to see if the actual game statistics of NBA superstars contributed to their multi-million dollar pay packages. A sports player’s statistics reflects their accomplishments on the job. Likewise, in any well run company executive compensation should depend on how well both a company and its executives perform. Either way shareholders and sports fans want to see one thing – PAY FOR PERFORMANCE!
The NBA salary cap has increased from $26.9 million 10 years ago to a new level of $55.63 million, the highest amount since the cap was established in 1984. This doesn’t even take into consideration amounts each player receives from endorsement contracts. “The current salary structure of the NBA has become bloated and obscene,” said Glassner. “Exorbitant sports salaries and mind-bending compensation packages have become synonymous with ‘pay for ego’ vs. ‘pay for performance.”
“Some NBA players are paid like some CEOs who’ve run companies aground, and still scored handsome exit packages – leaving scores of fans, shareholders and employees disappointed” said Glassner, a 32-year executive pay consulting veteran. “They are paid for lackluster performance, and deliver what they are provided incentives for”. An ideal compensation plan for players would be one based on the same principles and procedures used for successful businesses - a plan based heavily on the core of Compensation Design Group’s “pay-for-performance” incentive plan programs.
In Glassner’s plan, players would receive a base salary determined by number of years with the NBA, plus incentives based on points (adjusted by field goal percentage, “FG%”), assists, steals, and blocks per game. Additionally, there would be bonus payments for post-season play, for achieving top league status in various statistics – and behaving themselves as well.
The following outlines Glassner’s Pay-for Performance plan for the NBA:
Base Salaries: Per Game Incentives:
Rookie $200,000 $2500 per point
2nd Year $300,000 $1500 per assist
3rd Year $400,000 $1500 per steal
4th Year $500,000 $1000 per rebound
5th Year $600,000 $600 per steal
6th Year $700,000
7th Year $800,000
8th Year $900,000
9 + Years $1,000,000
In order to avoid potential for “gaming” the points category, points related incentives would be adjusted based on field goal percentage (FG%).
FG% Per Game | Points Adjustment |
≥ 60% | 200% |
55-60% | 175% |
50-55% | 150% |
45-50% | 125% |
40-45% | 100% |
35-40% | 80% |
30-35% | 60% |
25-30% | 40% |
20-25% | 20% |
≤ 20% | 10% |
For example, if player A scores 20 points in a game with a field goal percentage is 0.235; his total income from points scored is $10,000.
20 x $2500 x 20% = $10,000
In contrast, if player B scores the same number of points in a game but his field goal percentage is .461; his income would be $62,500.
20 x $2500 x 125% = $62,500
In the summer of 2005, the Cleveland Cavaliers signed 29 year old Larry Hughes to a 5 year, $60 million deal. Hughes was expected to be the sidekick of young superstar LeBron James, but he has been injury prone and his productivity has decreased each year since joining
Assuming that he plays in each of the remaining games this season, for every minute he is on the court, Larry will bring in approximately $6375. Additionally, if we take into consideration that Larry practices 4 hours per business working day, then he would still earn about $236 per minute. Imagine if you made $6375 for every minute you worked. In just one day, that’s 60 minutes x 8 hours x $6,375 = $3,060,184. In reverse, the median household income for 2006 was $48,201. Break that down and the average American made about $0.38 a minute.
Applying Glassner’s plan to Hughes’ performance so far, he would have earned $1,686,500 - a far cry from the current situation. Up to this point in the season, Hughes played in 21 games scoring 192 points with a field goal percentage of 33.8%, 57 rebounds, 49 assists, 34 steals, and 5 blocks:
Compensation | Performance | Total Pay |
Base Salary | 11th Year in NBA | $1,000,000 |
$2500 for each point | 192 points | $513,500(1) |
$1500 for each assist | 47 assists | $70,500 |
$1500 for each steal | 31 steals | $46,500 |
$1000 for each rebound | 53 rebounds | $53,000 |
$600 for each block | 5 blocks | $3,000 |
| Total: | $1,686,500 |
(1) Field goal percentage incentive calculated for each game and totaled.
Assuming Hughes maintains this productivity and plays in every game for the remainder of the season, his total earnings for the year would be about $3,225,000. This is considerably lower than his $12,000,000 salary.
“Under this plan, if players performed at their maximum, they could actually earn their current mega salaries,” said Glassner. “The incentive to perform at their optimum would be simple: better performance, more money.”
In contrast, let’s apply Glassner’s plan to teammate LeBron James, one of the NBA’s most exciting and productive players (at the moment), who has a comparable salary to Hughes. At this point in the season, James is averaging over 3 times as many points as assists as Hughes, and more than twice as many rebounds. Through the team’s first 31 games, James would have earned $4,036,600 under Glassner’s performance based plan, which would be about $9,725,000 for the entire year at the current performance levels.
Compensation | Performance | Total Pay |
Base Salary | 5th Year in NBA | $600,000 |
$2500 for each point | 848 points | $2,792,500(1) |
$1500 for each assist | 222 assists | $333,000 |
$1500 for each steal | 55 steals | $82,500 |
$1000 for each rebound | 210 rebounds | $210,000 |
$600 for each block | 31 blocks | $18,600 |
| Total: | $4,036,600 |
(1) Field goal percentage incentive calculated for each game and totaled.
It is evident how much basketball players are overpaid, even high performers like LeBron James. In fact, under Glassner’s plan, Wilt Chamberlain’s legendary 1961-1962 season, where he averaged over 50 points and 25 rebounds per game, would earn him around $18 million in today’s dollars. This pay would rank him behind 11 players for the 2007-2008 season, some of which have never had a 50 point or 25 rebound game in their careers.
Realizing these figures only represent individual production, players are also eligible for year-end awards. The tables on the following page outline incentives that players can also cash out on if they perform – and behave themselves as well.
Year-End Awards:
Year-End Team Based Incentives | Per Player |
NBA Championship | $1 million |
NBA Runner-Up | $500,000 |
Division Winner | $250,000 |
Playoff Participant | $50,000 |
Year-End Individual Incentives | |
Most Valuable Player | $1 million |
Rookie of the Year | $250,000 |
Defensive Player of the Year | $500,000 |
Sixth Man Award | $300,000 |
Most Improved Player | $100,000 |
Sportsmanship Award | $200,000 |
J.Walter Kennedy Citizenship Award | $150,000 |
With white-hot scrutiny on executive pay, why not apply the same concept to professional athletes?” said Glassner. “Especially now, with sports pay that has skyrocketed at an alarmingly high rate – with more and more players performing like Apollo 13.”
Unfortunately, in the end, the fans, especially the kids, are the ones who lose if the current guaranteed pay system continues. “If sports teams dared to adopt true pay-for- performance pay plans, they could actually improve the game,” said Glassner. “Players, like great executives, become more motivated to improve skills and set great examples that are reflective of their pay. Owners certainly wouldn't complain about rewarding performance, and the real winners would be the fans. They would get to see an improved game with all players trying their hardest, no matter where their team is in the standings – just like the old days”.